# Moba Tarkam League (MTL)

Hero Masha !

Masha

Masha
Masha

Masha (Fighter)

Durability: 30%
Offense: 70%
Ability Effects: 50%
Difficulty: 30%
# Skill

Hero Skill !

Wild Power

Wild Power

(Passive): Masha gains (Power of the Wild) which causes her Basic Attacks to deal extra (Physical Damage) equal to 1( <1022 0.005 1>)% of the target's Max HP (up to 60 against Creeps and doesn't take effect on Turrets or Base). (Active): Masha spends 24% HP to increase her Movement Speed by 60% for 1.5s. She also increases the extra (Physical Damage) from (Power of the Wild) by 2( <1022 0.01 1>)% of the target's Max HP and gains 50% extra Attack Speed for her next two Basic Attacks.

Masha awakens her Wild Power, increasing her Movement Speed and dealing extra Physical Damage according to the target's Max HP with Basic Attacks. When Wild Power is awakened, Masha will lose a certain amount of her current Max HP every second. (Based on total HP of 3 HP bars).This is Masha's core skill. When this skill is activated, Masha's chasing ability and DPS will receive massive enhancements. Though Masha has to continuously pay with her HP for activating this skill, the Lifesteal ability and Attack Speed boosted by her passive "Ancient Strength" more than compensates her loss - making her almost invincible in battles.

Howl Shock

Howl Shock

Masha spends 24% HP to roar at enemies, dealing 200( +100% Total Physical Attack) (Physical Damage) and reducing their Attack Speed by 50% for 2s.

Masha roars forward and unleashes an energy shockwave to targets, dealing Physical Damage and slowing them. The hero in contact with the shockwave can be disarmed. (Picking up weapons in advance can end the disarming effect.)This skill provides Masha with a great advantage while fighting against opponents. It can disarm the target and inflict a slowdown debuff, which will be very useful for launching an offensive or a retaliation.

Thunderclap

Thunderclap

Masha spends 34% HP to lunge at an enemy hero (immune to control effects during the lunge), dealing 200( +200% Total Physical Attack) (Physical Damage), slowing them by 25% for 2s, and knocking back nearby enemies. The cooldown of this skill will be reset each time Masha loses an HP bar.

Masha launches a powerful charge after sacrificing a certain amount of her current HP. When she gets close to targets, she will release Thunderclap, dealing Physical Damage according to the targets' Max HP and slowing them.This is a burst skill that can be used to launch a fight. By using this skill, Masha can approach the enemy rapidly, deal great damage and inflict slowdown debuff.

Ancient Strength

Ancient Strength

Blessed by the Bear King, Masha has 3 HP bars and won't die until all of them are depleted. She can ignore an instance of damage each time she loses an HP bar. When Masha only has two HP bars left, skills will only require 50% of their original HP Cost to cast. When Masha only has one HP bar left, she doesn't need to spend HP to cast skills.

Masha gets the Ancient Strength from the Bear King and has 3 HP bars. Each time she loses 1 HP bar, she can block the damage once. However, she will die after she loses the last HP bar. Each time Masha loses a certain amount of HP, her ATK Speed will be increased. (Based on total HP of 3 HP bars.) Masha will get Physical Lifesteal when she loses her first HP bar. Her Physical Lifesteal will be enhanced, and she will enjoy reduced time-controlled effects after she loses her second HP bar.With less HP left, Masha can deal more damage and have a greater regen ability. So when going as Masha, don't be afraid when your HP is running out, you should dive into battle! After killing targets, you can restore HP rapidly by using "Life Recovery".

# Build

Item Build !

Main
Main
Secondary
secondary
Battle First
battle_first
Battle Second
battle_second

Strike First with Thunderclap

# Gear

Hero Gear !

Corrosion Scythe
Corrosion Scythe

2008

Unique Passive - Corrosion: Basic Attacks gain 80 extra Physical Damage and slow the target by 8% (halved for ranged Basic Attacks) for 1.5s. Stacks up to 5 times.

Swift Boots
Swift Boots

2305

Demon Hunter Sword
Demon Hunter Sword

2006

Unique Passive - Devour: Basic Attacks deal 8% of the target's current HP as extra Physical Damage (capped at 60 against minions).

Twilight Armor
Twilight Armor

3209

Unique Passive - Twilight: Upon taking more than 800 damage in a single instance, the excess damage beyond that amount is reduced by 300 + 15% of Max HP. This effect has a 5s cooldown.

Brute Force Breastplate
Brute Force Breastplate

3208

Unique Passive - Brute Force: Each second after dealing damage, gain 6 extra Physical Attack and Magic Power and 2% extra Movement Speed for 4s, up to 6 stacks. Gain 15% extra Control Duration Reduction at full stacks.

Athena's Shield
Athena's Shield

3205

Unique Passive - Shield: Upon taking Magic Damage, gains 25% Magic Damage Reduction for 3s (applied before taking damage). Regains this effect 5s after leaving combat.

Since Masha's Basic Attack is very deadly and she can take a lot of damage, we strongly recommend this set of Equipment. Demon Hunter Sword and Corrosion Scythe can significantly enhance Mahsa's basic attack and chasing ability. Queen's Wings and Athena's Shield can greatly strengthen her durability, they can also make Masha's DPS and Regen Ability even better when her HP is low. And the last item is the Blade of Despair, it can make Masha's DPS extremely powerful.

# Counters

Item Counters !

Angela BEST TEAMMATES

Angela、Terizla、Johnson

Jawhead Counters

Jawhead、Hanabi、Kimmy

Harith Countered by

Harith、Harley、Sun