Hero Jawhead
Jawhead (Fighter)
Hero Skill !
Smart Missiles
Jawhead launches up to 12 missiles at random nearby enemies over 5s, each missile dealing 135( +30% Total Physical Attack) (Physical Damage) to the enemy hit.
Make sure there are no minions or monsters around you, then attack an enemy hero. All 12 missiles will be fired within 3 seconds, causing huge damage and stacking up your passive.
Ejector
Jawhead gains 30% Movement Speed and a 250( +180% Total Physical Attack) shield for 5s. (Use Again): Jawhead flings the nearest unit (prioritizes heroes) to the target location, dealing 300( +80% Total Physical Attack) (Physical Damage) to enemies in the area and stunning them for 0.5s. Can be used on allied heroes and they will not take damage.
This is Jawhead's core skill, and how you use it will separate the amateurs from the pros. Assess the battle situation and select an enemy to throw back to your teammates, or throw an ally with control skills into the middle of the enemy team to start a team fight.
Unstoppable Force
Jawhead charges into the target enemy hero, dealing 350( +150% Total Physical Attack) (Physical Damage) and briefly stunning them. Enemies around the target are knocked back and dealt the same amount of the damage. Jawhead is immune to control effects during the charge.
Jawhead is immune to control effects when using this skill. Use it to catch enemies off guard and throw them to your team for maximum utility. When they find themselves in this situation, all they can do is rely on invincibility or dash and blink skills to escape, otherwise they'll definitely be controlled and killed.
Mecha Suppression
Each time Jawhead deals damage to a target, he inflicts a stack of Mecha Suppression on them for 3s (up to 10 stacks). Each stack of Mecha Suppression increases the amount of Basic Attack damage Jawhead deals to the target by 8%.
Try to focus attacks on the same target, as this can quickly stack your passive, resulting in higher attack damage.
Item Build !
Main
Secondary
Battle First
Battle Second
Max 1st Skill.Then max 2nd Skill.Use this with the first recommended item set. This is essential when attacking head-on.
Hero Gear !
War Axe
2013
Unique Passive - Fighting Spirit: Dealing damage grants 12 extra Physical Attack and 2% extra Spell Vamp per second for 4s, up to 6 stacks. Deal 10% extra True Damage according to Base Damage at full stacks.####[C8This effect is reduced to 50% for Marksmen, Mages, and Supports.]
Tough Boots
2302
Unique Passive - Fortitude: CC and Slow Duration reduced by 30%
Endless Battle
3004
Unique Passive - Divine Justice: After casting a skill, the next Basic Attack within 3s deals 60% Physical Attack as extra True Damage (1.5s cooldown).
Hunter Strike
3009
Unique Passive - Retribution: Dealing damage to the same enemy hero or creep 5 times in a row grants 50% extra Movement Speed that decays over 3s (8s cooldown).
Blade of Despair
3008
Unique Passive - Despair: Dealing damage to non-Minion enemies below 50% HP increases Physical Attack by 25% for 2s (takes effect before the damage is dealt).
Immortality
3207
Unique Passive - Immortal: Revives 2.5s after death, gaining 16% Max HP and a 220-1200 shield (scales with level) that lasts 3s (210s cooldown).
Cooldown Rotation
Start off with a Hunter Strike, as you can build from it smoothly and it will help with damage output when laning. Next, buy Magic Shoes. At this point, 20% cooldown reduction will be enough to launch two waves of skills during a gank. By now, Jawhead will be almost unstoppable in 1vs1 encounters. His third big item choice should be Wings of the Apocalypse Queen, further increasing cooldown reduction and survivability. This is a key item for Jawhead. The reason for choosing Oracle here lies in the fact that Jawhead will be on the frontlines of all team battles and will therefore take more damage. The fifth choice, Endless Battle, makes up for this set's lack of damage capacity, and the last choice, Immortality, is essential. With it, Jawhead can still deal considerable damage and make game-changing plays, even after falling.
Item Counters !
Tigreal BEST TEAMMATES
Throw Tigreal into the middle of the enemy team to launch his ultimate!
Gord Counters
Can restrain most squishy mages and assassins lacking blink or dash skills.
Diggie Countered by
Use Sun’s Clone Techniques to limit the damage dealt by Smart Missiles, and Diggie’s ultimate, Time Journey, to prevent your teammates from being thrown!