# Moba Tarkam League (MTL)

Hero Chang'e !

Chang'e

Chang'e
Chang'e

Chang'e (Mage)

Durability: 20%
Offense: 80%
Ability Effects: 40%
Difficulty: 30%
# Skill

Hero Skill !

Starmoon Shockwave

Starmoon Shockwave

Chang'e sends an energy sphere in the target direction, dealing 350( +130% Total Magic Power) (Magic Damage) to enemies in its path and slowing them by 10% for 1.5s. (Crescent Moon): The (Crescent Moon) sends 4 extra energy spheres along with Chang'e's, each dealing 20% damage and slowing enemies hit. The slow effect can stack (up to 20%).

Chang’e summons a circle of shimmering moonlight at a designated location that continuously reduces enemy movement speed. After some time, Chang’e pulls enemy units to the center, dealing magic damage. Enemy units caught in this final attack briefly suffer a severe slow effect.

Crescent Moon

Crescent Moon

Chang'e summons the (Crescent Moon), gaining a permanent 300( +150% Total Magic Power) shield and 10% Movement Speed (that lasts until the shield is destroyed). Each time Chang'e casts a skill, she also gains 50% Movement Speed that decays over 2.5s. (Crescent Moon) also allows Chang'e's Basic Attacks to deal 20( +35% Total Physical Attack) (+35% Total Magic Power) additional (Magic Damage) 2 times. Each time Chang'e deals Magic Damage with her Basic Attack and skills, the cooldown of this skill is reduced by 0.2s.

Unleashes 5 Moon Blades in succession. Inflicts magic damage to the first enemy unit to be hit by this attack and 60% to surrounding enemies. Causes a temporary slow effect. When 3 Moon Blades hit the same target, they will cause a stun effect, once every 6 seconds.

Meteor Shower

Meteor Shower

Chang'e fires 30 meteors in the target direction over 4s, each dealing 60( +33% Total Magic Power) (Magic Damage) to the first enemy hit. This skill deals 100% extra damage to Minions and Creeps. Chang'e also gains 10% Movement Speed for the duration. (Crescent Moon): The (Crescent Moon) also fires meteors along with Chang'e, each dealing 33% damage.

Chang'e launches a rabbit missile forward, which deals points of magic to the first enemy hero hit and then immediately splits into 6 small missiles that continue chasing the target. Every small missile deals points of Magic Damage. If the rabbit missiles do not hit an enemy hero, the missiles will travel to their maximum distance and then split into 6 missiles once more, randomly chase the nearest targets. When enemy units are hit multiple times, missile damage is reduced.

Trouble Maker

Trouble Maker

Each time Chang'e deals damage to an enemy, she leaves a mark on them. Each mark reduces the target's Movement Speed by 1%, stacking up to 20%.

While a skill is a active, Chang’e gains 1 stack of Rabbit Blessing every time she inflicts damage upon an enemy hero. Once Chang’e has accumulated 40 stacks, she can exchange them to permanently boost her magic attack by 30 points. Upon death, Chang’e loses 15 stacks. (Stacks that were already exchanged are not affected.)

# Build

Item Build !

Main
Main
Secondary
secondary
Battle First
battle_first
Battle Second
battle_second

The 2nd skill is primary DPS skill for Chang’e. When upgrading skills, first focus on the 2nd skill, followed by her ultimate. The first skill should be her lowest priority.

# Gear

Hero Gear !

Enchanted Talisman
Enchanted Talisman

2106

Unique Passive - Mana Spring: Regenerates 15% Max Mana every 10s.

Arcane Boots
Arcane Boots

2304

Ice Queen Wand
Ice Queen Wand

3104

Unique Passive - Ice Bound: When a skill deals damage to an enemy hero, it will also slow them by 10% for 2s (stacks up to 3 times). This effect has a 1s cooldown.

Genius Wand
Genius Wand

3111

Unique Passive - Magic: Dealing Magic Damage to enemy heroes will reduce their Magic Defense by 3-7 (scales with level) for 2s. Stacks up to 3 times.

Glowing Wand
Glowing Wand

3105

Unique Passive - Scorch: Burn targets for 3s, dealing Magic Damage equal to 1.5% of the target's Max HP per second.

Divine Glaive
Divine Glaive

3101

Unique Passive - Spellbreaker: When attacking an enemy, gains 0.1% extra Magic Penetration for each point of the enemy's Magic Defense, capped at 20%.

Enchanted Talisman provides sufficient mana regeneration for Chang’e last longer on the battlefield. Equip Magic Shoes for a permanent 30% reduction in CD, allowing Chang’e to use her skills more frequently and gather more stacks of Rabbit Blessing. 

During mid game, equip Concentrated Energy and Ice Queen Wand, which provide spell vamp and crowd control effects, respectively. Feel free to choose which to equip first based on battle conditions. 

Late game, try using Calamity Reaper and Glowing Wand. Calamity Reaper helps Chang’e accumulate more CD reduction so she can use her damaging 2nd skill in rapid succession. Glowing Wand allows Chang’e to take on tanks with greater ease. More importantly, reducing CD allows Chang’e to quickly gather Rabbit Blessing stacks to boost her attack, thus ensuring that she can deal heavy damage during mid-to-late game.

# Counters

Item Counters !

Tigreal BEST TEAMMATES

Chang’e works great with heroes that can concentrate enemy units in a single area. These kinds of heroes can help her 2nd skill reach its maximum DPS potential.

Jawhead Counters

Heroes that often charge towards their targets should be aware of Chang’e. The slow and stun effect of her 1st and 2nd skills will stop fast-moving enemies in their tracks.

Saber Countered by

Since Chang’e does not skills that allow her to blink or boost her movement speed, she is particularly vulnerable to assassin type heroes that kill in an instant.