# Moba Tarkam League (MTL)

Hero Barats !

Barats

Barats
Barats

Barats (Tank)

Durability: 90%
Offense: 30%
Ability Effects: 100%
Difficulty: 40%
# Skill

Hero Skill !

So-Called Teamwork

So-Called Teamwork

Detona spits contaminated oil in the target direction, dealing 60( +7% Total HP) (Physical Damage) to enemies in a fan-shaped area. Barats then ignites the oil with a firecracker, dealing 120( +200% Total Physical Attack) (Physical Damage) to enemies in the area. The area of effect of (So-Called Teamwork) increases with the number of (Big Guy) stacks.

Detona spits contaminated oil in the fan-shaped area in front, dealing Physical Damage to enemies within the area and slowing them. Then Barats drops the firecracker onto the contaminated oil from his bag and ignites it, dealing Physical Damage to enemies within the area. The area of effect of [So-Called Teamwork] will increase when [Big Guy] reaches 6, 11, 16, 21 stacks.

Missile "Expert"

Missile

Barats fires two missiles at the target location, dealing 100( +75% Total Physical Attack) (Physical Damage) and slowing enemies by 40% for 1s. The missiles expel fumes from their exhausts upon landing, dealing 100( +75% Total Physical Attack) (Physical Damage) to enemies in a rectangular area and pushing them toward Barats.

Barats launches missiles to the designated area. Upon landing, a blast of flame spouts out from the rear of the missiles, dealing Physical Damage to the enemies in a straight line and pushing them toward Barats a certain distance.

Big Guy

Big Guy

Detona gains a stack of (Big Guy) for 12s each time it or Barats damages an enemy with their skills (up to 10 stacks). Each stack of (Big Guy) increases Detona's size, and grants 4-10 extra Hybrid Defense (scales with the level of (Detona's Welcome)) and 5% extra Resilience. At max stacks, Detona's Basic Attacks will be replaced with (Trample), which deals ( +140% Total Physical Attack) (+4% Total HP) (Physical Damage) to enemies in a circular area, slows them by 40% for 0.2s, and refreshes the duration of (Big Guy) with each hit.

Detona locks onto an enemy hero. If the target doesn't leave Detona's hunting range within the next several seconds, Detona will devour the target, suppressing the target for a while. During this period, Barats is immune to control effects and unable to move while still being able to turn direction. Then Detona spits the target out, dealing Physical Damage to the target. If the target is knocked into other enemy heroes or walls, the target and the enemy heroes that it was knocked into will take Physical Damage and be stunned. When [Big Guy] reaches 6, 11, 16, and 21 stacks respectively, the damage of [Detona's Welcome] will be increased.

Detona's Welcome

Detona's Welcome

After a short delay, Detona charges in the target direction, dealing 120( +70% Total Physical Attack) (+1% Total HP) (Physical Damage) to the first enemy hit, devouring and suppressing them for 1.2s before spitting them out. If the target hits an enemy hero or a wall after being spit out, the target will cause an explosion, they and nearby enemies will take an additional 180( +105% Total Physical Attack) (+2% Total HP) (Physical Damage) and be stunned for 1s. For the duration, Barats becomes immune to control effects. If the channeling is canceled, 60% of the skill cooldown will be refunded. (Passive): Detona gains 4 stacks of (Big Guy) upon respawn.

Each time Barats and Detona deal damage to a target, Detona gains 1 stack of [Big Guy] for several seconds, capped at 25 stacks. For each stack of [Big Guy], Detona gains increased body size, Physical Defense and Magic Defense, and Resilience. When [Big Guy] reaches 16 stacks, Detona will [Trample] the target with his Basic Attack, dealing Physical Damage to enemies within a round area and slow them.

# Build

Item Build !

Main
Main
Secondary
secondary
Battle First
battle_first
Battle Second
battle_second
# Gear

Hero Gear !

War Axe
War Axe

2013

Unique Passive - Fighting Spirit: Dealing damage grants 12 extra Physical Attack and 2% extra Spell Vamp per second for 4s, up to 6 stacks. Deal 10% extra True Damage according to Base Damage at full stacks.####[C8This effect is reduced to 50% for Marksmen, Mages, and Supports.]

Warrior Boots
Warrior Boots

2301

Unique Passive - Valor: Gain 4 extra Physical Defense for 3s when taking Physical Damage, up to 20.

Guardian Helmet
Guardian Helmet

3202

Unique Passive - Recovery: Regenerates 2.5% Max HP per second (reduced to 0.5% Max HP per second over 5s after taking damage).

Brute Force Breastplate
Brute Force Breastplate

3208

Unique Passive - Brute Force: Each second after dealing damage, gain 6 extra Physical Attack and Magic Power and 2% extra Movement Speed for 4s, up to 6 stacks. Gain 15% extra Control Duration Reduction at full stacks.

Thunder Belt
Thunder Belt

2209

Unique Passive - Thunderbolt: After casting a skill, the next Basic Attack within 3s deals 50 plus 5% of the hero's extra HP as extra True Damage to the target and enemies around them and slows them by 40%-80% (scales with the hero's extra HP) for 1s (1.5s cooldown).

Athena's Shield
Athena's Shield

3205

Unique Passive - Shield: Upon taking Magic Damage, gains 25% Magic Damage Reduction for 3s (applied before taking damage). Regains this effect 5s after leaving combat.

In terms of equipment build, we recommend this set for a Tank hero like Barats. Higher HP improves Barats's damage output while CD reduction boosts his speed of stacking Passive.

# Counters

Item Counters !