# Moba Tarkam League (MTL)

Hero Joy !

Joy

Joy
Joy

Joy (Assassin)

Durability: 10%
Offense: 70%
Ability Effects: 30%
Difficulty: 90%
# Skill

Hero Skill !

Look, Leonin Crystal!

Look, Leonin Crystal!

Joy summons a (Leonin Crystal) at the target location, dealing 200( +40% Total Magic Power) (Magic Damage) to nearby enemies and slowing them by 30% for 1s. The (Leonin Crystal) lasts up to 2s.

Use this skill in tandem with the Second Skill, or to harass enemies and activate the Passive.

Meow, Rhythm of Joy!

Meow, Rhythm of Joy!

Joy dashes in the target direction, dealing 120( +55% Total Magic Power) (Magic Damage) to enemies in her path. Hitting an enemy or the (Leonin Crystal) allows Joy to cast this skill again within 1s and gain 1 (Beat Energy). Casting this skill on the beat increases the skill damage by 100% and grants a 80( +60% Total Magic Power) shield that lasts 3s. This skill can be cast up to 4 times in succession.

This skill is Joy's main damage source. Casting this skill on the beat unlocks the Ultimate.

Ha, Electrifying Beats!

Ha, Electrifying Beats!

Joy increases her Physical & Magic Defense by 15( +10% Total Magic Power) and gains 30% Movement Speed. Over the next 4s, she pulses 8 times, dealing 135( +50% Total Magic Power) (Magic Damage) each time to nearby enemies. Each subsequent hit on the same enemy deals 15% less damage (down to 40% of the original damage). Each (Meow, Rhythm of Joy!) cast on the beat increases this skill's damage by 40%. If perfect rhythm is achieved by hitting every beat with (Meow, Rhythm of Joy!), Joy also gains 40% Spell Vamp while this skill is active. This skill unlocks when Joy acquires (Beat Energy). Casting this skill with (Beat Energy) will remove all debuffs on Joy and make her immune to control effects while this skill is active.

Use this ultimate damage skill to deal massive damage and finish off enemies.

Humph, Joy's Angry!

Humph, Joy's Angry!

Joy becomes (Angry!) each time her skill hits a non-Minion enemy, dealing 100( +100% Total Magic Power) (Magic Damage) and increasing her Movement Speed by 60% that decays over 4s (hitting the (Leonin Crystal) will also grant the Movement Speed effect). This effect has a cooldown of 4s for each target. Joy's Basic Attack will deal 65( +25% Total Physical Attack) (+65% Total Magic Power) (Magic Damage).

This Passive skill grants you more agility and protection!

# Build

Item Build !

Main
Main
Secondary
secondary
Battle First
battle_first
Battle Second
battle_second
# Gear

Hero Gear !

Genius Wand
Genius Wand

3111

Unique Passive - Magic: Dealing Magic Damage to enemy heroes will reduce their Magic Defense by 3-7 (scales with level) for 2s. Stacks up to 3 times.

Arcane Boots
Arcane Boots

2304

Ice Queen Wand
Ice Queen Wand

3104

Unique Passive - Ice Bound: When a skill deals damage to an enemy hero, it will also slow them by 10% for 2s (stacks up to 3 times). This effect has a 1s cooldown.

Fleeting Time
Fleeting Time

3109

Unique Passive - Timestream: Hero kills or assists reduce the Ultimate's current cooldown by 30%.

Holy Crystal
Holy Crystal

3102

Unique Passive - Mystery: Gains 21%-35% extra Magic Power (scales with level).

Blood Wings
Blood Wings

3108

Unique Passive - Guard: Gains a shield equal to 200% of Magic Power. The shield will regenerate 20s after being damaged, and grants 30 Movement Speed while it lasts.

For equipment, we recommend this build as it can provide Joy with damage output as well as survivability.

# Counters

Item Counters !