Hero Ixia
Ixia (Marksman)
Hero Skill !
Dual Beam
Ixia fires 2 Starlium-charged energy beams along the ground in the target direction, dealing 75( +80% Total Physical Attack) (Physical Damage) to enemies in a rectangular area and slowing enemy heroes by 40%. Upon hitting an enemy hero, Ixia also gains 40% Movement Speed for 2s. Enemies hit by both beams will take double damage.
Star Helix
Ixia unleashes a canister of Starlium energy in the target direction, knocking back nearby enemies, and pulling enemies in range to the center line after a short delay and dealing 200( +60% Total Physical Attack) (Physical Damage).
Full Barrage
Ixia reassembles her weapon into 6 smaller weapons and enters the (Barrage) state for 4s. In this state, Ixia's Basic Attacks and skills can hit enemies in the large fan-shaped area in front of her but not outside it. Ixia's Basic Attacks can hit up to 6 enemy units (prioritizes heroes), and (Siphon Starlium) will fire simultaneously with her normal Basic Attacks.
Siphon Starlium
Ixia's Basic Attacks and skills apply a stack of (Starlium Charge) to enemies on hit. When Ixia performs a Basic Attack on an enemy with two stacks of (Starlium Charge), the attack will consume the stacks and be replaced with (Siphon Starlium), dealing ( +150% Total Physical Attack) (+20000% Lifesteal) plus (+10*Hero Level) (Physical Damage) to the target. Ixia recovers HP equal to the damage dealt by (Siphon Starlium) (only 20(+10000% Lifesteal)% against non-hero units). (Siphon Starlium) can trigger on all enemies in front of Ixia that are within her Basic Attack range, but it cannot Crit. Ixia's Basic Attacks cannot trigger Lifesteal.
Item Build !
Hero Gear !
Corrosion Scythe
2008
Unique Passive - Corrosion: Basic Attacks gain 80 extra Physical Damage and slow the target by 8% (halved for ranged Basic Attacks) for 1.5s. Stacks up to 5 times.
Swift Boots
2305
Demon Hunter Sword
2006
Unique Passive - Devour: Basic Attacks deal 8% of the target's current HP as extra Physical Damage (capped at 60 against minions).
Windtalker
3005
Unique Passive - Typhoon: Every 5-2s (reduced by 0.2s for each Basic Attack), the next Basic Attack will hit up to 3 enemy units for 150-362 Magic Damage. (This attack can Crit and the damage increases to 200% against Minions.)
Haas' Claws
3002
Unique Passive - Frenzy: Critical strikes grant 20% Attack Speed for 2s.
Malefic Roar
3001
Unique Passive - Armor Buster: When attacking an enemy, gains 0.125% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 40%.