# Moba Tarkam League (MTL)

Hero Guinevere !

Guinevere

Guinevere
Guinevere

Guinevere (Fighter)

Durability: 70%
Offense: 50%
Ability Effects: 40%
Difficulty: 40%
# Skill

Hero Skill !

Energy Wave

Energy Wave

Guinevere releases an energy orb in the target direction, dealing 300( +125% Total Magic Power) (Magic Damage) and slowing enemies by 50% for 1.2s. Successfully hitting an enemy reduces all her skill cooldowns by 1s.

It's the main damage skill of Guinevere. The strong slowing effects can increase the hit rate of other skills. Meanwhile, this skill provides CD Reduction to other skills. It's also a poke skill when Guinevere is laning.

Spatial Migration

Spatial Migration

Guinevere leaps to the target location, dealing 250( +80% Total Magic Power) (Magic Damage). Enemy heroes and Creeps hit will be knocked airborne for 1s and take 125( +50% Total Magic Power) additional (Magic Damage). (Use Again): Guinevere blinks toward the target direction and leaves an illusion behind. If the illusion takes damage, it will restore Super Magic for Guinevere and explode after 1.5s, dealing 100( +30% Total Magic Power) (Magic Damage) to nearby enemies.

As the core skill of Guinevere, How many enemies are knocked into the air determines the success or failure of the teamfights.

Violet Requiem

Violet Requiem

Guinevere creates a force field around her, gaining Control Immunity while attacking nearby enemies 11 times within 2s, dealing 880( +385% Total Magic Power) (Magic Damage) in total. Airborne enemies hit will be knocked airborne again, up to 8 additional times.

Other than the knock-up effect of Magic Thump, you can also use this skill to cooperate with teammates' knock-up skills.

Super Magic

Super Magic

Guinevere deals 25% extra damage to airborne enemies and deals ( +80% Total Physical Attack) (+60% Total Magic Power) (Magic Damage) with her Basic Attacks. Guinevere builds Super Magic each time she deals damage. Once fully charged, her next Basic Attack becomes guided, dealing 80( +100% Total Physical Attack) (+120% Total Magic Power) (Magic damage) on hit and restoring 80 HP plus 8% of her lost HP. Enemies hit by Guinevere's skills or enhanced Basic Attack will be marked for 5s. Those with 3 marks will be knocked airborne when hit by her Violet Requiem.

Try to deal damage to enemies while they're knocked up.

# Build

Item Build !

Main
Main
Secondary
secondary
Battle First
battle_first

Build Energy Wave at first because it provides the main damage dealt. Build the Ult when possible.

# Gear

Hero Gear !

Genius Wand
Genius Wand

3111

Unique Passive - Magic: Dealing Magic Damage to enemy heroes will reduce their Magic Defense by 3-7 (scales with level) for 2s. Stacks up to 3 times.

Magic Boots
Magic Boots

2303

Concentrated Energy
Concentrated Energy

3103

Unique Passive - Recharge: Increases Magic Power by 5 after dealing Magic Damage (this effect stacks up to 6 times and can only gain 1 stack every 0.4s). When reaching full stacks, increases Magic Damage by 12% for 3s.

Brute Force Breastplate
Brute Force Breastplate

3208

Unique Passive - Brute Force: Each second after dealing damage, gain 6 extra Physical Attack and Magic Power and 2% extra Movement Speed for 4s, up to 6 stacks. Gain 15% extra Control Duration Reduction at full stacks.

Oracle
Oracle

3204

Unique Passive - Bless: Received Shield and HP Regen effects are increased by 30%.

Immortality
Immortality

3207

Unique Passive - Immortal: Revives 2.5s after death, gaining 16% Max HP and a 220-1200 shield (scales with level) that lasts 3s (210s cooldown).

We recommend the first set of the equipment items. Calamity Reaper can better improve Guinevere's enhanced basic attack. Feather of Heaven helps Guinevere accumulate Super Magic at easier ways. Blood Wings ensures her survival ability after entering the teamfights.

# Counters

Item Counters !